UV's Update (adding rough colour) - Character Design - The Cherry Red Shed - Myself
Here are some screenshots of my character with some roughly coloured UV's just to see what direction I will be going in. Some of the seamlines can still be seen but that will be cleaned up later. Now I will be moving onto the rigging.
Hey Ruth. Looking good. Don't forget you need to use a Subsurface scattering shader for skin. You can find out how to set the aiStandardSurface shader to do that in the Pipeline 1 texturing tutorials.
Hey Ruth. Looking good. Don't forget you need to use a Subsurface scattering shader for skin. You can find out how to set the aiStandardSurface shader to do that in the Pipeline 1 texturing tutorials.
ReplyDeleteThank you, I shall do!
Delete